3 Methods for Igniting Culture Change at Scale
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3 Methods for Igniting Culture Change at Scale

Get ready to experiment.
words:
Gemma Lord
Cleo Little
visuals:
Ceci Gomez
read time:
6 minutes
published:
October
2024

In a recent meeting with a new client, we asked the team, “What smart risks have you or your team taken recently?”

The question was a daily prompt, an experiment to help teams to have more candid conversations and increase their ability to collaborate with each other. Instead, an awkward silence followed.

The exercise was part of a partnership exploring the power of making with a global healthcare company. Together, we were designing for the organizational culture the company wants to have to achieve their strategic ambitions. This team’s role was to instill new ways of working for the whole company. They wrote the culture code. But they couldn’t quite articulate how they themselves were living it. Yet.

Their trouble answering the question wasn’t a failure—this work is hard. And it requires changing ingrained behaviors every day. So together, we worked with the team to make culture change tangible through real-world experiments (not just decks and frameworks) that helped ignite new behaviors through actions, not words.

What does that mean, exactly? As Roger L. Martin, strategy advisor to some of the world’s most successful organizations, explains, “The truth about culture is that the only way you can change it is by changing the way individuals work with one another. If you can change that, then you will find the culture has changed.” Changing how individuals work takes more than words, or artifacts, or processes (although those things definitely have a role to play). It requires action. That’s where design comes in. And that’s where our team started, by making a series of cultural experiments.

The goal was to learn about how we can change people’s behaviors and enable them to work differently. We collaborated with key teams and people who identified themselves as culture ambassadors. Together, we created tools and activities that would inspire action, and teach us how to change culture in this specific environment, because every org is different.

Here are some of the experiments we used to ignite action.

Red silhouetted figures sit or stand on a stack of oversized cards. The cards, with abstract black shapes in the center, rest on a gradient background of yellow and orange, evoking thoughts of decision-making or building foundations with the help of multiple perspectives.

Unblocking decisions and flex support styles with a card deck

The organization wanted to become “networked”— meaning people would work more autonomously, with high accountability and clear communication between teams and their leaders (rather than linear, siloed teams). But if communication is lacking, and accountability isn’t clear, decisions in a network are made by consensus, and people don’t feel empowered to take ownership and use their ingenuity to solve problems. So we created two sets of cards to prompt better conversations between people and their managers.

One set of cards focused on unblocking decisions, by sharing questions (Is there psychological safety within the team making decisions?) and assigning clear roles that defined the level of involvement people have in making different decisions. Is someone supposed to drive a decision, or simply consult on it?

The other set of cards helped people articulate the type of support they need from their managers in a given moment, like coaching vs. problem solving—facilitating more open conversation about the type of leadership they need to thrive. These cards empowered managers to better support their teams, while empowering teams to be clear about what they need to drive good outcomes. They also proved that specific structure and language could prompt desired behaviors at scale.

One participant shared that after an initial conversation where she told her boss she was looking for a coach, he helped her strategize to draw on her strengths to achieve her goals. And when she wanted to share her “value with a broader group outside of customer-facing work and my immediate team,” she felt empowered to put that into action, which “would've never happened if it weren't for the initial coaching.”

Blue silhouetted figures sit in a circle, seemingly in discussion, atop a giant ruler that spans across the image. The background is a soft gradient of yellow and blue, evoking a sense of measurement, teamwork, and problem-solving.

Implementing a daily ritual to prompt collective reflection and candor

One of the most critical behaviors for creating a collaborative culture is regular, honest feedback between people. Done well, it builds trust and psychological safety among teams, leading to better performance. In this organization, teams rarely found time and space to give or gather informal feedback on the way they work. When it was positioned as a mandatory, formal task, it could feel exhausting.

Intead, we wanted to prompt small, regular conversations about collaboration. So we created a fun reflective tool based on a spin-the-wheel format:, an online generator that surfaces topical questions (like the one at the beginning of this article) to prompt candid chats. The questions run the gamut from silly to serious, and taught us the importance of making something fun if you want teams to build it into their existing routines. Questions like, “When has a new perspective helped you make a decision recently?” encouraged people to feel safe in opening up and reflecting on their behavior as a group.

Over time, reflection moments became something teams looked forward to. The questions changed the narrative so that employees could surface issues without fear of consequence, and resolve issues before they became problems. As one participant told us, “The energy was palpable in our group. It got to five minutes before the end of the session, and they still wanted to talk. Everyone wanted to do it again. It’s turning into something wonderful that we needed.”

Three silhouetted figures hold up a large pencil and an open book with flowing pages, set against a pink and grassy background. The figures are created with lined patterns, emphasizing abstract representation. The scene suggests creativity and collaboration, symbolized by the oversized pencil and book.

Introducing an action journal to increase leaders’ self awareness

Many leaders recognize the importance of regular reflection and feedback sessions, but competing priorities get in the way.

To address that need, we designed a personalized action journal that fit into leaders’ daily work flow. The goal was to learn whether a tool that prompts regular self-reflection will result in an increase in leaders' self-awareness, helping them identify how they want to grow, and prompting them to seek more support.

Through this simple experiment, we were able to learn that creating dedicated space and time for reflective practices not only boosts leaders’ confidence, it models the value of continual learning and growth for others. One participant told us, “I've found it a nice and simple way to reflect on the things I've been doing, and connect that back to conversations with my own manager.”

Each of these experiments made new behaviors tangible by giving form, fun, and structure to otherwise abstract concepts. They helped people experience the potential value of new ways of working for themselves, demonstrating their function, and connecting theoretical culture change concepts with day-to-day work.

Culture change at any scale requires more than words; it requires action and application in people’s everyday experiences. Making change tangible through experiments is the quickest way to surface stories, build belief, and gather the evidence to support change at scale. Not every organization is trying to solve the same problem, and the same experiments won’t work everywhere. But for every culture problem at every company, there are tangible ways to drive change.

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Gemma Lord
Design Director
Gemma’s passion lies in designing solutions to complex problems for the betterment of people and the planet. Gemma combines a variety of design, strategy and storytelling techniques to create impactful and engaging experiences that excite and motivate people to make change and act on their future.
Cleo Little
Senior Design Director
Cleo leads transformation programs that enable clients to make tangible progress on key strategic topics like sustainability and inclusion, while building their design and innovation capabilities. At IDEO, Cleo has worked with clients in the hospitality, retail, real estate, automotive and healthcare industries.
Ceci Gomez
Interaction Designer
Ceci’s ability to generate innovative ideas is fueled by boundless curiosity, a passion for collaborative teamwork, and a self-driven determination to explore the frontiers of emerging technology. At IDEO, her work spans global retailers, tech industry giants, and smaller startups in the web3, art, and generative AI space.
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